Raising awareness through vocational education by digitizing, promoting and popularizing traditional tabletop games across Turkey, Romania, Italy and Spain.
Our project aims to digitize, promote and popularize traditional tabletop games across four partner countries.
The project is divided into two main stages. In the first stage, cultural exchanges of partner countries are carried out through various events to promote games that are part of their cultural heritage. In the second stage, these games are transferred to a digital platform to reach a wider audience.
Key objectives include: Increasing intercultural understanding, introducing local games to wider audiences, contributing to the learning process, increasing social interaction, and providing entertainment opportunities.
Throughout the project process, participants improve their technology skills by creating an online gaming platform. They develop competencies in game design, development and management.
Participants also enhance their project management, communication skills, and creativity by producing solutions for different games, visual and graphic designs. This opens career opportunities in web design, game development, and programming.
Contributing to innovations in vocational education and promoting innovative learning and teaching practices. Creating and implementing internationalization strategies for VET providers.
This project aims to protect local cultural heritage, transfer it to future generations and introduce traditional games to wider audiences.
Zonguldak Vocational and Technical Anatolian High School has been awarded the Turkish National Agency Erasmus+ KA-210 Vocational Education project...
The first activities of the Strengthening Traditional Board Games and Raising Awareness project were held in Falticeni, Romania.
Activities were held between 08-11 April 2024, hosted by Colegiul Vasile Lovinescu Vocational Education School.